4E Incompetency: The Yogi Hat Ranger

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Psychic Robot
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Post by Psychic Robot »

Roy, here is a link to fail in action. It's actually pretty boring right now. Any suggestions on how to spice it up?
Count Arioch wrote:I'm not sure how discussions on whether PR is a terrible person or not is on-topic.
Ant wrote:
Chamomile wrote:Ant, what do we do about Psychic Robot?
You do not seem to do anything.
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Post by Username17 »

Psychic Robot wrote:Roy, here is a link to fail in action. It's actually pretty boring right now. Any suggestions on how to spice it up?
It's just a lame conversation honestly. People ranting about how the combo doesn't work because it shouldn't work. When honestly it's not een a combo. It's just a straight immunity to death, damage, and incapacitating status effects. But what's really sad is that the people ranting don't even know how 4e targeting rules work.
Shue wrote:This is fairly easily circumvented.

Target scorching burst (or any AOE effect) one square away from the ranger. HE'S not targetted.

Boom, he gets hit. Once he's at zero, finish him and his little dog, too.
Scorching Burst wrote:Target: Each creature in burst
Sigh.

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Post by Panzeh »

20+ play isn't much better in 4e than in 3.x.
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Post by Roy »

Psychic Robot wrote:Roy, here is a link to fail in action. It's actually pretty boring right now. Any suggestions on how to spice it up?
First, you need the Yogi Hat pic. Illustrations are key.
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Post by Absentminded_Wizard »

There was one guy who pointed out that you could use forced movement effects to separate the two regardless of Fused Fate. He was the only one who had a legitimate point.
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Post by RandomCasualty2 »

Panzeh wrote:20+ play isn't much better in 4e than in 3.x.
Yeah, it's really not. Only the combos go in different ways. In 3.x it was way too easy to kill shit to the point that everything is some ridiculous death combo.

In 4E, it's all about being immortal. Even something as basic as demigod regeneration + stoneskin makes you basically immortal unless you're vastly outmatched.

Then again, a battlerager can do that at a lower level.
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Post by MartinHarper »

I like the poster claiming "damage is not an effect" by referencing PHB p55 and p276, which say the exact opposite. Page 55 says "A power that deals acid damage is an acid effect", and page 276 has the line about "When you hit, you usually deal damage and sometimes produce some other effect".
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Post by CatharzGodfoot »

Absentminded_Wizard wrote:There was one guy who pointed out that you could use forced movement effects to separate the two regardless of Fused Fate. He was the only one who had a legitimate point.
Can't you share effects with your animal companion?
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Post by Absentminded_Wizard »

You're right. I missed the fact that you can split up the movement and make it in the same direction for both parties.
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Post by Username17 »

Absentminded_Wizard wrote:You're right. I missed the fact that you can split up the movement and make it in the same direction for both parties.
But if you can throw an attack at him that provides 20 squares of forced movement and enough damage to drop the Ranger simultaneously then you can be confident that he'll put all the movement on Yogi rather than drop himself. And then if you subsequently do enough damage to drop him before he uses the recalling harness on his next action then he'll go down. Which is as close to impossible as anything in 4e D&D.

The only way to stop him in any practical fashion is to put up something that blocks line of sight that doesn't target either one. Wall of Fog is actually a good start. Because while the Ranger can share the fog's effect of granting concealment, he is momentarily kind of vulnerable (except for the part where he has fucking concealment and his window of vulnerability only lasts until the beginning of his next action when he will shift out of his predicament.

Seriously, the Ranger has a response that will almost certainly work to every single attack in the game. The only thing he really fears is complete darkness, and he's 30th level so he can get around that.

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Post by Orion »

I'm fairly sure 20th level D&D casters could also be immortal if they felt like it. It did take more work though.
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Post by MartinHarper »

It's worse than that: Recalling Harness is an immediate interrupt. As soon as the ranger becomes bloodied for the first time in an encounter, he can resummon his pet, even if his pet is being hurled through hell.
CatharzGodfoot wrote:Can't you share effects with your animal companion?
The effect is "slide target X squares" - I don't see any indication that if that effect is shared, both targets have to be slid in the same direction. If you look at other multi-target slide effects, folks don't have to be moved in the same direction (and, in general, they cannot be, as they might be in different starting squares).
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Post by Josh_Kablack »

But you know, there's um... stuff you can do. It's just... really hard.

Hope Ranger Rick never has to fight any Drow.
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Post by Crissa »

The only thing he fears is the dark? O-o

Who's afraid of the dark?

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Post by CatharzGodfoot »

Crissa wrote:The only thing he fears is the dark? O-o

Who's afraid of the dark?

-Crissa
It completely blocks LoS, and hence immortality.
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Post by MartinHarper »

CatharzGodfoot wrote:It completely blocks LoS, and hence immortality.
Goggles of Night, level 14 head slot item: gain permanent darkvision.
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Post by cthulhu »

hence the if he's level 30 he can get around that remark me thinks. But it does mean a darksight item is mandatory.
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Post by Caedrus »

Was there a point to that?
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Post by IGTN »

Caedrus wrote:Was there a point to that?
You mean the Frantic post? No. Put him on your ignore list; we're discussing this over here.
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Psychic Robot
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Post by Psychic Robot »

I didn't realize it was porn at first.
Count Arioch wrote:I'm not sure how discussions on whether PR is a terrible person or not is on-topic.
Ant wrote:
Chamomile wrote:Ant, what do we do about Psychic Robot?
You do not seem to do anything.
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